应用科学学报 ›› 2009, Vol. 27 ›› Issue (4): 414-418.

• 计算机科学与应用 • 上一篇    下一篇

虚拟投篮系统中的篮球运动仿真

徐鸿玮 万旺根 崔滨 林继承 张开翼   

  1. 上海大学通信与信息工程学院,上海200072
  • 收稿日期:2008-12-03 修回日期:2009-06-18 出版日期:2009-07-30 发布日期:2009-07-30
  • 通信作者: 万旺根,教授,博导,研究方向:音频信号处理、数据挖掘、虚拟现实等,E-mail: wanwg@staff.shu.edu.cn
  • 基金资助:
    国家自然科学基金(No.60873130);国家“863”高技术研究发展计划基金(No.2007AA01Z319);上海市教委重点学科基金(No.J50104);上海大学创新基金(No.06820113);上海大学研究生创新基金(No.A.16-0107-08-008)资助项目

Simulation of Basketball Shooting in Virtual Reality

  1. School of Communication and Information Engineering, Shanghai University, Shanghai 200072, China
  • Received:2008-12-03 Revised:2009-06-18 Online:2009-07-30 Published:2009-07-30

摘要:

提出了一套虚拟投篮系统设计架构,建立一个虚拟现实场景,其中包括球场、运动员和篮球,并为篮球添加运动和弹性形变两种物理模型. 文中设计的系统模拟了篮球从出手后到落地静止的整个运动过程,描述了篮球出手后在空中的飞行轨迹以及篮球与篮板、地板碰撞时发生的弹性形变. 实验结果表明,文中所采用的算法模拟投篮过程,效果逼真,能满足系统实时性的要求,在具体应用中可以提高运动员的训练效率.

关键词: 虚拟现实, 虚拟投篮, 运动模型, 形变模型, 实时渲染

Abstract:

A set of construction of virtual basketball shooting system is designed. A virtual reality scene is established including a basketball court, athletes and a basketball. It provides models for the movement and elastic deformation of the basketball. The entire process of the basketball movement, from shooting to stopping, is simulated by describing the ball’s moving traces, and the elastic deformation in its collision with ground. Experimental results show that the proposed algorithm is efficient in simulating the virtual shooting process and is applicable to improve the athletes training efficiency.

Key words:  virtual reality, virtual basketball shooting, motion model, deformation model, real-time rendering

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