应用科学学报 ›› 2014, Vol. 32 ›› Issue (5): 469-472.doi: 10.3969/j.issn.0255-8297.2014.05.006

• RESEARCHNOTES • 上一篇    下一篇

过程式城市建模研究进展

朱晓强1,2, 万旺根1,2     

  1. 1. 上海大学通信与信息工程学院,上海200444
    2. 上海大学智慧城市研究院,上海200444
  • 收稿日期:2013-12-12 修回日期:2014-01-15 出版日期:2014-09-23 发布日期:2014-01-15
  • 作者简介:朱晓强,博士,讲师,研究方向:计算机图形学、图像处理、GPU通用计算等,E-mail: xqzhu@shu.edu.com;万旺根,教授, 博导,研究方向:计算机图形与虚拟现实技术、多模态信息处理、大数据处理与挖掘、智慧城市研究等,E-mail: wanwg@staff.shu.edu.cn
  • 基金资助:

    国家自然科学基金(No.61373084,No.61402277);国家“863”高技术研究发展计划基金(No.2013AA01A603);上海市教育委员
    会科研创新项目基金(No.14YZ011)资助

Progress in Procedural City Modeling

ZHU Xiao-qiang1,2, WAN Wang-gen1,2   

  1. 1. School of Communication and Information Engineering, Shanghai University, Shanghai 200444, China
    2. Institute of Smart City, Shanghai University, Shanghai 200444, China
  • Received:2013-12-12 Revised:2014-01-15 Online:2014-09-23 Published:2014-01-15

摘要: 总结了当前城市范围快速过程式三维建模技术. 该技术利用城市建筑物、道路等模型的相似性,定义模型的生成规则并作用于预设的基本模型元素,从而自动创建超大城区场景. 过程式三维建模技术建模效率较高,但与真实场景往往有不同程度的差异,所得模型可用于游戏、影视和城区规划等领域. 最后介绍了逆向过程式方法及其在城市建模中的重要应用和发展前景.

关键词: 城市建模, 过程式建模, 数字城市

Abstract: The city procedural modeling techniques are investigated, which makes use of the similarities of buildings, streets and so on, in which the generation rules are defined and applied to the pre-set basic model elements. Super-large scenes can be automatically created with high efficiency, but the differences between the produced models and the real ones usually exist. So such models can be used in movies, video games and urban designs. Finally, inverse procedural modeling and its significant application in city modeling are presented.

Key words: city modeling, procedural modeling, digital city

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